2019.03.31 Interaction papers

 

03-27-2019

MuSE-ing on the Impact of Utterance Ordering On Crowdsourced Emotion Annotations
by Mimansa Jaiswal et al

Network & Emotion

15

0

03-28-2019

A Multimodal Emotion Sensing Platform for Building Emotion-Aware Applications
by Daniel McDuff et al

Network & Emotion

11

0

03-28-2019

Information Theoretic Feature Transformation Learning for Brain Interfaces
by Ozan Ozdenizci et al

Network & Emotion

9

0

03-28-2019

The Geography of Pok\emon GO: Beneficial and Problematic Effects on Places and Movement
by Ashley Colley et al

Self & Social

9

0

03-28-2019

Analysis of distracted pedestrians waiting time: Head-Mounted Immersive Virtual Reality application
by Arash Kalatian et al

Virtual Reality & Augmented Reality

9

0

03-27-2019

Dataset of an EEG-based BCI experiment in Virtual Reality and on a Personal Computer
by Grégoire Cattan et al

Virtual Reality & Augmented Reality

5

0

03-27-2019

REsCUE: A framework for REal-time feedback on behavioral CUEs using multimodal anomaly detection
by Riku Arakawa et al

Network & Emotion

5

0

03-27-2019

Effect of Values and Technology Use on Exercise: Implications for Personalized Behavior Change Interventions
by Yelena Mejova et al

HCI & Sharing

4

0

03-28-2019

A User-centered Design Study in Scientific Visualization Targeting Domain Experts
by Yucong et al

HCI & Sharing

3

0

03-28-2019

A gradual approach for maximising user conversion without compromising experience with high visual intensity website elements
by Jarosław Jankowski et al

Self & Social

1

0

 
Craig Smith