2019.09.15 Interaction papers

 

09-12-2019

InstructableCrowd: Creating IF-THEN Rules for Smartphones via Conversations with the Crowd
by Ting-Hao 'Kenneth' Huang et al

09-12-2019

Scenior: An Immersive Visual Scripting system of Gamified Training based on VR Software Design Patterns
by Paul Zikas et al

09-10-2019

Mathematical Foundations in Visualization
by Ingrid Hotz et al

09-11-2019

ORES: Lowering Barriers with Participatory Machine Learning in Wikipedia
by Aaron Halfaker et al

09-10-2019

A Crowd-based Evaluation of Abuse Response Strategies in Conversational Agents
by Amanda Cercas Curry et al

09-11-2019

RecSim: A Configurable Simulation Platform for Recommender Systems
by Eugene Ie et al

09-13-2019

Explainable Machine Learning in Deployment
by Umang Bhatt et al

09-12-2019

Compact 3 DOF Driving Simulator using Immersive Virtual Reality
by Jungsu Pak et al

09-11-2019

Tracking the untracked
by Aryabrata Basu

09-11-2019

Trust and Cognitive Load During Human-Robot Interaction
by Muneeb Imtiaz Ahmad et al

09-13-2019

Petri Net Machines for Human-Agent Interaction
by Christian Dondrup et al

09-10-2019

Understanding user search processes across varying cognitive levels
by Rishita Kalyani

09-11-2019

Emotional Distraction for Children Anxiety Reduction During Vaccination
by Martina Ruocco et al

09-12-2019

Efficient 2.5D Hand Pose Estimation via Auxiliary Multi-Task Training for Embedded Devices
by Prajwal Chidananda et al

09-10-2019

Pluggable Social Artificial Intelligence for Enabling Human-Agent Teaming
by J. van Diggelen et al

09-13-2019

Enabling Humans to Plan Inspection Paths Using a Virtual Reality Interface
by Boris Bogaerts et al

09-13-2019

Where is My Stuff? An Interactive System for Spatial Relations
by E. Akin Sisbot et al

 
Craig Smith