2021.1.11 Interaction papers

 

01-06-2021

User Ex Machina : Simulation as a Design Probe in Human-in-the-Loop Text Analytics
by Anamaria Crisan et al

01-05-2021

Explainable AI and Adoption of Algorithmic Advisors: an Experimental Study
by Daniel Ben David et al

01-06-2021

Artificial Intelligence Methods in In-Cabin Use Cases: A Survey
by Yao Rong et al

01-07-2021

The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple
by Evgeny Stemasov et al

01-05-2021

Theory-based Habit Modeling for Enhancing Behavior Prediction
by Chao Zhang et al

01-07-2021

Augmentix -- An Augmented Reality System for asymmetric Teleteaching
by Nico Feld

01-07-2021

Discussing the Risks of Adaptive Virtual Environments for User Autonomy
by Tobias Drey et al

01-06-2021

Exploring Semi-Supervised Learning for Predicting Listener Backchannels
by Vidit Jain et al

01-05-2021

An XR rapid prototyping framework for interoperability across the reality spectrum
by Efstratios Geronikolakis et al

01-05-2021

Recent Trends in Food Intake Monitoring using Wearable Sensors
by Muhammad Usman et al

01-05-2021

Perceptions of Smartphone Users Acceptance and Adoption of Mobile Commerce (MC) The Case of Jordan
by Ahmad Nabot et al

01-05-2021

Optimal Action-based or User Prediction-based Haptic Guidance: Can You Do Even Better?
by Hee-Seung Moon et al

01-05-2021

Interpersonal distance in VR: reactions of older adults to the presence of a virtual agent
by Grzegorz Pochwatko et al

01-07-2021

EmoconLite: Bridging the Gap Between Emotiv and Play for Children With Severe Disabilities
by Javad Rahimipour Anaraki et al

01-08-2021

FENet: A Frequency Extraction Network for Obstructive Sleep Apnea Detection
by Guanhua Ye et al

01-08-2021

Adaptive Accessible AR/VR Systems
by Pradipta Biswas et al

 
Craig Smith