06-23-2021
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Is Downloading this App Consistent with my Values?
Conceptualizing a Value-Centered Privacy Assistant
by
Sarah E. Carter
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06-22-2021
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Proof-of-Vax: Studying User Preferences and Perception
of Covid Vaccination Certificates
by
Marvin Kowalewski
et al
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06-25-2021
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HyperNP: Interactive Visual Exploration of
Multidimensional Projection Hyperparameters
by
Gabriel Appleby
et al
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06-24-2021
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Pheno-Mapper: An Interactive Toolbox for the Visual
Exploration of Phenomics Data
by
Youjia Zhou
et al
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06-25-2021
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Interactive query expansion for professional search
applications
by
Tony Russell-Rose
et al
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06-25-2021
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The L2L System for Second Language Learning Using
Visualised Zoom Calls Among Students
by
Aparajita Dey-Plissonneau
et al
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06-24-2021
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Influences on Drivers Understandings of Systems by
Presenting Image Recognition Results
by
Bo Yang
et al
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06-25-2021
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Glyph: Visualization Tool for Understanding Problem
Solving Strategies in Puzzle Games
by
Truong-Huy Dinh Nguyen
et al
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06-25-2021
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Advancing Methodology for Social Science Research Using
Alternate Reality Games: Proof-of-Concept Through
Measuring Individual Differences and Adaptability and
their impact on Team Performance
by
Magy Seif El-Nasr
et al
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06-25-2021
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Unpacking Adherence and Engagement in Pervasive Health
Games
by
Magy Seif El-Nasr
et al
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06-24-2021
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Visualizing Graph Neural Networks with CorGIE:
Corresponding a Graph to Its Embedding
by
Zipeng Liu
et al
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06-23-2021
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Not all users are the same: Providing personalized
explanations for sequential decision making problems
by
Utkarsh Soni
et al
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06-23-2021
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A Wizard of Oz Study Simulating API Usage Dialogues
with a Virtual Assistant
by
Zachary Eberhart
et al
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06-24-2021
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TagRuler: Interactive Tool for Span-Level Data
Programming by Demonstration
by
Dongjin Choi
et al
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06-22-2021
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Prevention and Resolution of Conflicts in Social
Navigation -- a Survey
by
Reuth Mirsky
et al
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06-23-2021
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A Review of Assistive Technologies for Activities of
Daily Living of Elderly
by
Nirmalya Thakur
et al
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06-23-2021
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Mr. Plotter: Unifying Data Reduction Techniques in
Storage and Visualization Systems
by
Sam Kumar
et al
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06-25-2021
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Investigating behavior change indicators and cognitive
measures in persuasive health games
by
S. Durga
et al
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06-23-2021
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Reporting Revenge Porn: a Preliminary Expert Analysis
by
A. De Angeli
et al
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06-22-2021
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Person Re-identification Attack on Wearable Sensing
by
Mohammad Arif Ul Alam
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06-22-2021
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MuseumViz -- Towards Visualizing Online Museum
Collections
by
Dheeraj Vagavolu
et al
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06-23-2021
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Comparing the Structures and Characteristics of
Different Game Social Networks -- The Steam Case
by
Enrica Loria
et al
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06-22-2021
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RootPainter3D: Interactive-machine-learning enables
rapid and accurate contouring for radiotherapy
by
Abraham George Smith
et al
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06-24-2021
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Disease Progression Modeling Workbench 360
by
Parthasarathy Suryanarayanan
et al
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06-23-2021
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How Well do Feature Visualizations Support Causal
Understanding of CNN Activations?
by
Roland S. Zimmermann
et al
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06-24-2021
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Towards Measuring and Quantifying the Comprehensibility
of Process Models -- The Process Model Comprehension
Framework
by
Michael Winter
et al
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06-25-2021
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Usage-based Summaries of Learning Videos
by
Hyowon Lee
et al
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06-24-2021
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Pattern-based Visualization of Knowledge Graphs
by
Luigi Asprino
et al
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06-25-2021
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Improving Human Decisions by Adjusting the Alerting
Thresholds for Computer Alerting Tools According to
User and Task Characteristics
by
Marwa Gadala
et al
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06-24-2021
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Learning Language and Multimodal Privacy-Preserving
Markers of Mood from Mobile Data
by
Paul Pu Liang
et al
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06-23-2021
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CharacterChat: Supporting the Creation of Fictional
Characters through Conversation and Progressive
Manifestation with a Chatbot
by
Oliver Schmitt
et al
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06-25-2021
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Investigating Modes of Activity and Guidance for
Mediating Museum Exhibits in Mixed Reality
by
Katrin Glinka
et al
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06-23-2021
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#StayHome Playing LoL -- Analyzing Players Activity and
Social Bonds in League of Legends During Covid-19
Lockdowns
by
Simone Petrosino
et al
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06-23-2021
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Directions for 3D User Interface Research from Consumer
VR Games
by
Anthony Steed
et al
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