2021.6.28 Interaction papers

 

06-23-2021

Is Downloading this App Consistent with my Values? Conceptualizing a Value-Centered Privacy Assistant
by Sarah E. Carter

06-22-2021

Proof-of-Vax: Studying User Preferences and Perception of Covid Vaccination Certificates
by Marvin Kowalewski et al

06-25-2021

HyperNP: Interactive Visual Exploration of Multidimensional Projection Hyperparameters
by Gabriel Appleby et al

06-24-2021

Pheno-Mapper: An Interactive Toolbox for the Visual Exploration of Phenomics Data
by Youjia Zhou et al

06-25-2021

Interactive query expansion for professional search applications
by Tony Russell-Rose et al

06-25-2021

The L2L System for Second Language Learning Using Visualised Zoom Calls Among Students
by Aparajita Dey-Plissonneau et al

06-24-2021

Influences on Drivers Understandings of Systems by Presenting Image Recognition Results
by Bo Yang et al

06-25-2021

Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games
by Truong-Huy Dinh Nguyen et al

06-25-2021

Advancing Methodology for Social Science Research Using Alternate Reality Games: Proof-of-Concept Through Measuring Individual Differences and Adaptability and their impact on Team Performance
by Magy Seif El-Nasr et al

06-25-2021

Unpacking Adherence and Engagement in Pervasive Health Games
by Magy Seif El-Nasr et al

06-24-2021

Visualizing Graph Neural Networks with CorGIE: Corresponding a Graph to Its Embedding
by Zipeng Liu et al

06-23-2021

Not all users are the same: Providing personalized explanations for sequential decision making problems
by Utkarsh Soni et al

06-23-2021

A Wizard of Oz Study Simulating API Usage Dialogues with a Virtual Assistant
by Zachary Eberhart et al

06-24-2021

TagRuler: Interactive Tool for Span-Level Data Programming by Demonstration
by Dongjin Choi et al

06-22-2021

Prevention and Resolution of Conflicts in Social Navigation -- a Survey
by Reuth Mirsky et al

06-23-2021

A Review of Assistive Technologies for Activities of Daily Living of Elderly
by Nirmalya Thakur et al

06-23-2021

Mr. Plotter: Unifying Data Reduction Techniques in Storage and Visualization Systems
by Sam Kumar et al

06-25-2021

Investigating behavior change indicators and cognitive measures in persuasive health games
by S. Durga et al

06-23-2021

Reporting Revenge Porn: a Preliminary Expert Analysis
by A. De Angeli et al

06-22-2021

Person Re-identification Attack on Wearable Sensing
by Mohammad Arif Ul Alam

06-22-2021

MuseumViz -- Towards Visualizing Online Museum Collections
by Dheeraj Vagavolu et al

06-23-2021

Comparing the Structures and Characteristics of Different Game Social Networks -- The Steam Case
by Enrica Loria et al

06-22-2021

RootPainter3D: Interactive-machine-learning enables rapid and accurate contouring for radiotherapy
by Abraham George Smith et al

06-24-2021

Disease Progression Modeling Workbench 360
by Parthasarathy Suryanarayanan et al

06-23-2021

How Well do Feature Visualizations Support Causal Understanding of CNN Activations?
by Roland S. Zimmermann et al

06-24-2021

Towards Measuring and Quantifying the Comprehensibility of Process Models -- The Process Model Comprehension Framework
by Michael Winter et al

06-25-2021

Usage-based Summaries of Learning Videos
by Hyowon Lee et al

06-24-2021

Pattern-based Visualization of Knowledge Graphs
by Luigi Asprino et al

06-25-2021

Improving Human Decisions by Adjusting the Alerting Thresholds for Computer Alerting Tools According to User and Task Characteristics
by Marwa Gadala et al

06-24-2021

Learning Language and Multimodal Privacy-Preserving Markers of Mood from Mobile Data
by Paul Pu Liang et al

06-23-2021

CharacterChat: Supporting the Creation of Fictional Characters through Conversation and Progressive Manifestation with a Chatbot
by Oliver Schmitt et al

06-25-2021

Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Mixed Reality
by Katrin Glinka et al

06-23-2021

#StayHome Playing LoL -- Analyzing Players Activity and Social Bonds in League of Legends During Covid-19 Lockdowns
by Simone Petrosino et al

06-23-2021

Directions for 3D User Interface Research from Consumer VR Games
by Anthony Steed et al

 
Craig Smith