Eye On AI

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Week Ending 4.18.2021

RESEARCH WATCH: 4.18.2021

This week was active for "Computer Science", with 1,391 new papers.

This week was very active for "Computer Science - Artificial Intelligence", with 232 new papers.

This week was very active for "Computer Science - Computer Vision and Pattern Recognition", with 309 new papers.

  • The paper discussed most in the news over the past week was by a team at Google: "How to represent part-whole hierarchies in a neural network" by Geoffrey Hinton (Feb 2021), which was referenced 8 times, including in the article Geoffrey Hinton has a hunch about what’s next for AI in Technology Review. The paper author, Geoffrey Hinton (Google), was quoted saying "A True researcher – Always loved Geoff for this." The paper also got the most social media traction with 1292 shares. The researchers do not describe a working system. A user, @CSProfKGD, tweeted "Back to where it all started Geoff Hinton’s first paper", while @bruceyo84343094 commented "Part-whole relationship is all you need! It reminds me of TransPose using Transformer to explain the relationships between body parts".

  • Leading researcher Pieter Abbeel (University of California, Berkeley) came out with "Auto-Tuned Sim-to-Real Transfer", which had 24 shares over the past 2 days. @Jack_T_Collins tweeted "Plenty of work coming out recently using an online approaches for sim2real where the method requires rollouts onto the physical robot and then improves the simulator. Very cool work".

  • The paper shared the most on social media this week is by a team at Cornell: "GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds" by Zekun Hao et al (Apr 2021)

Over the past week, 28 new papers were published in "Computer Science - Computers and Society".

This week was very active for "Computer Science - Human-Computer Interaction", with 43 new papers.

This week was very active for "Computer Science - Learning", with 420 new papers.

Over the past week, 18 new papers were published in "Computer Science - Multiagent Systems".

Over the past week, 31 new papers were published in "Computer Science - Neural and Evolutionary Computing".

This week was very active for "Computer Science - Robotics", with 67 new papers.

  • The paper discussed most in the news over the past week was by a team at University of California, Berkeley: "Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robots" by Zhongyu Li et al (Mar 2021), which was referenced 8 times, including in the article A Robot Taught Itself to Walk, Just Like a Baby in Interesting Engineering. The paper author, Zhongyu Li (Xi’an Jiaotong University), was quoted saying "These videos may lead some people to believe that this is a solved and easy problem". Chelsea Finn (Stanford University), who is not part of the study, said "Many of the videos that you see of virtual agents are not at all realistic". The paper got social media traction with 52 shares. A user, @svlevine, tweeted "A few folks pointed out to me that there are some factual errors in the MIT TR article. Certainly we are *not* claiming that our paper is the first to show RL for bipedal locomotion! Our prior work section covers lots of prior papers on this".

  • Leading researcher Pieter Abbeel (University of California, Berkeley) published "Auto-Tuned Sim-to-Real Transfer", which had 24 shares over the past 2 days. @Jack_T_Collins tweeted "Plenty of work coming out recently using an online approaches for sim2real where the method requires rollouts onto the physical robot and then improves the simulator. Very cool work".

  • The paper shared the most on social media this week is by a team at Carnegie Mellon University: "BARF: Bundle-Adjusting Neural Radiance Fields" by Chen-Hsuan Lin et al (Apr 2021) with 212 shares. The authors propose Bundle - Adjusting Neural Radiance Fields (BARF) for training NeRF from imperfect (or even unknown) camera poses -- the joint problem of learning neural 3D representations and registering camera frames. @zsr5 (Zach 🇺🇸) tweeted "Amazing work! Keep the acronym, it’s catchy hahaha".


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